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What our team loves about working at Plan A:

Bart Borawski

Level Designer

I would say that the best part is being a part of a cheerful and supportive team. As a Level Designer, I enjoy the variety of tasks associated with my role.

Gabi Kovarova


I absolutely love working with my teammates in our informal and friendly office environment. The creativity and challenges we face every day make it an exciting place to be.

Tamas Eordogh


The content we create is amazing. People are insanely talented and really fun to work with them.

Benefits and perks you will love

We understand very well that the success of Plan A is thanks to the amazing people we work with every day. With that said, we like to make sure our team is compensated accordingly while they work on some really cool projects.

Competitive compensation

We work with some of the best talent in the industry and value the experience and knowledge you will bring to the team.

Work where you live

You don't have to relocate to find a great job. We are looking for top talent, and that's why we aren't limited by our physical location.

Inflation adjustment

Things happen, and many times they are beyond our control. That's why we go a step further and offer to review your salary to ensure you are being paid what you deserve.

Generous time off

Our team loves their work, but we also know that having enough time off contributes to a better you and better performance.

Flexible work

We know life happens, and you need to go to the doctor, pick up your kids, and handle other things. That's why you have the flexibility to work at a time that adapts to your needs.

Variety of projects

You will never be bored. As part of RuckusDev, you have the opportunity to work on your favorite video games and create training simulation software.

Do you see yourself working with trendsetters like Microsoft, EA DICE, Epic Games, Lockheed Martin, L3 Harris, among others?

A little bit about your future team


Languages Spoken (Including sarcasm).


Different nationalities represented.


Dogs, cats, and other furry pets.

A view from our global (remote) office windows

A few of our four-legged coworkers

Our hiring process

Step 1: Introductory Call (30 min)

In the 30-minute introductory interview, we learn about you, and you learn about us - who we are, what we do, and what matters to us.

Step 2: Technical Interview (60 min)

The 1-hour technical interview tests your expertise, often in a live setting with our team members. Any tests are done during paid work hours.

Step 3: Practical Test (60 min)

This test is a practical continuation of the technical interview. The test will further evaluate your skills for the role.

Step 4: Culture Interview (30-60 min)

Our culture interview, lasting 30 minutes to 1 hour, is a chance for you to meet the team and learn about our remote work culture. We value good team members and being a great colleague.

Receive Offer

After the interviews, if you're hired, we'll make an offer listing benefits, salary, and insurance. For contractors, we usually exchange a simple service agreement, while in-house employees will go through additional administrative steps.

As a developer proficient in C++, C#, and Unity, I joined the team with some initial concerns about my compatibility, given their use of Unreal Engine, which I had limited experience in.

Despite this, I am pleased to share that the team recognized my development expertise and has been supportive and patient in assisting me as I familiarize myself with Unreal Engine 5. Their encouragement and guidance have been invaluable in my professional growth, and I look forward to becoming a valued member of the Ruckus team!

I would encourage any new members of the team to embrace learning, seek feedback, and take the time to interact with everyone on the team and build relationships!
Erin Grover
Unreal Engine Developer

Job openings:

Open Application

Want to be part of the team but you can't find an open role that matches your skills? Submit your cv and portfolio, we would love to hear from you.

UI/UX Designer

Create immersive and engaging user experiences for players around the world.

Plan A Collective is part of RuckusDev

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Plan A Reel 2022

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